RS-15978Community server
Harness Test - Arc
Offline 102.132.245.88:28025 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Harness Test - Arc?
Currently, Harness Test - Arc is offline; the last sighting was 10 days 13 hours ago.
Where does Harness Test - Arc sit in the rankings?
Ranked #15,978 on seven-day player hours, Harness Test - Arc is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does Harness Test - Arc show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Harness Test - Arc: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Harness Test - Arc?
Published by Harness Test - Arc for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166655 (Build): Running game build 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $rfra (Region code): Set to region fra. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What does Harness Test - Arc run for rules and settings?
You will not find a gather rate in the name Harness Test - Arc. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What version is Harness Test - Arc running?
On Linux, Harness Test - Arc operates Rust network protocol 2634 and build 166655. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Harness Test - Arc be found?
There is no region published by Harness Test - Arc, though its region code is fra. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 102.132.245.88:28025.
Is Harness Test - Arc currently online?
Harness Test - Arc is offline now; the last time it was seen was 10 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 5 October 2026.
Wipe cycle
How often does Harness Test - Arc wipe?
The record holds too few wipes to determine Harness Test - Arc's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 13 hours ago.
Connection
How can I connect to Harness Test - Arc?
To connect, start Rust, hit F1, and enter client.connect 102.132.245.88:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.