RS-15919Community server
Hyper Layer Test Server
Offline 102.218.213.38:28025 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Hyper Layer Test Server?
Currently, Hyper Layer Test Server is offline; the last sighting was 19 hours ago. The average over the last seven days comes to 0 players.
Where does Hyper Layer Test Server sit in the rankings?
The last seven days of player hours place Hyper Layer Test Server at #15,919, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Hyper Layer Test Server?
These Top Rust Servers lists include Hyper Layer Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Hyper Layer Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Hyper Layer Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Hyper Layer Test Server?
Hyper Layer Test Server runs a procedural map of size 3,500 with seed 1684990273, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Hyper Layer Test Server use?
No gather rate is given in the name Hyper Layer Test Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What is the Rust version on Hyper Layer Test Server?
Rust network protocol 2634 and build 167781 is what Hyper Layer Test Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on Hyper Layer Test Server?
The last 48 hours saw it average 60 server fps, never going under 60. The maximum entities it carried was 66,450, covering buildings, deployables and the rest. At its highest, it consumed 1,491 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can Hyper Layer Test Server be found?
No region is published by Hyper Layer Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 102.218.213.38:28025.
Is Hyper Layer Test Server currently online?
The server Hyper Layer Test Server is down at the moment, with its last appearance 19 hours ago. Based on the uptime it reports, the last restart was roughly 1 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
How often does Hyper Layer Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Hyper Layer Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 21 hours ago.
How to join
What is the process to join Hyper Layer Test Server?
Use the console: open Rust, press F1, and type client.connect 102.218.213.38:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://hyperlayer.net.