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Live Servers11,486 Players43,636 Populated3,168 Fresh wipes · 3h100 Scanevery 5 min

RS-3563Vanilla server

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad

Online OC 103.15.236.184:28015 checked 11m ago

biweekly wipes vanillaoxide
Connect
Players now
0/ 125
0% full
7-day average
1
peak 5
Rank
#3,563
top 16% · #96 in OC
Last wipe
13d ago
biweekly schedule
Next wipe
T− 21h
Thu 15 Oct, 22:19 UTC
Light curve

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 22:19 UTC, in 21h. Its biweekly schedule tag · low confidence

wipe-day peak26players, last three wipes

Coming wipes

  1. T− 21hThu 15 Oct, 22:19 UTC
  2. T− 14d 21hThu 29 Oct, 22:19 UTC
  3. T− 21d 17hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 21hThu 12 Nov, 22:19 UTC
  5. T− 42d 21hThu 26 Nov, 22:19 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 11 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:19 UTC FW13d ago 26 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is showing 0 players on 125 slots right now. Its seven-day average is 1 players, with a peak of 5. The busiest point in the last 48 hours was 07:00 UTC, when it averaged 2 players.

Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sit in the rankings?

On seven-day player hours, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad ranks #3,563 overall, in the top 16% of ranked servers and #96 across Oceania.

Tags, lists, and filters

Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: Rust servers in Oceania, Best Rust community servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The game's server browser reads the tags that BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp125 (Max players): There are 125 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; OC (Oceania): In the server browser, this appears under Oceania. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The map on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is procedural, size 4,500, seed 1854078996, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run for rules and settings?

No gather rate is given in the name BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. Oxide plugins are in use. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad on?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad perform?

Over the last two days, it ran at an average of 126 server fps, minimum 105. The maximum entities it carried was 123,828, covering buildings, deployables and the rest. Memory usage peaked at 5,637 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad uses its OC tag to list itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.15.236.184:28015.

What is the uptime of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The server BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is currently online. Going by its reported uptime, it restarted about 5 hours ago. Across the last 7 full days, it was online for 140 of 168 hours, or 83%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The average busiest count over recent wipes is 26 players. 11 hours after the latest wipe, the crowd hit its peak.

On what schedule does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad wipe?

Its tag guides the prediction because the record holds too few wipes to confirm BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad's schedule. On Thursday 15 October at 22:19 UTC, the next wipe is anticipated. Its world was last replaced 13 days 2 hours ago. Its tags list a wipe schedule of every two weeks.

Connection

What are the steps to join BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

To connect manually, open the console with F1 and type client.connect 103.15.236.184:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,^b,^v,OC,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp125
Max players There are 125 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.