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Live Servers11,462 Players38,931 Populated3,043 Fresh wipes · 3h94 Scanevery 5 min

RS-10299Community server

A Shockbyte Rust Server

Online 103.15.236.213:25616 checked 7m ago

quad softcore
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#10,299
top 46%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 46% of all ranked servers, and #518 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC5d ago 1 – running 0
Thu 1 Oct, 12:20 UTC13d ago 1 halved by day 1 7.8 days 0
Thu 1 Oct, 05:01 UTC13d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. Its seven-day average is 0 players, with a peak of 1.

What is the ranking of A Shockbyte Rust Server?

On player hours across seven days, A Shockbyte Rust Server is #10,299, inside the top 46% of all ranked servers. It is #518 among quad servers.

Server tags and lists

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmsoftcore (Game mode): The mode is softcore, which is easier; mp40 (Max players): There are 40 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000, seed 50000, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

What settings and rules does A Shockbyte Rust Server use?

The name A Shockbyte Rust Server does not state a gather rate. A maximum of 4 players per group applies (quad). You play softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.

About the server

What version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours saw it average 139 server fps, never going under 89. Its entity count reached 104,370, including buildings, deployables and all other objects. Its memory use reached 4,144 MB at most. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 103.15.236.213:25616.

Is A Shockbyte Rust Server currently online?

Right now, A Shockbyte Rust Server is up and running. The uptime it gives suggests a restart around 7 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 1 October 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 33 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

On what schedule does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 19 hours ago.

Joining the server

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 103.15.236.213:25616. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://uc5888826d999fffffdf41b18547.dl.dropboxusercontent.com/cd/0/get/DKAuh5pFAuNaTeCiVdlCN6FWrTznk8bvEWgXPkplJhWI6Stx12r-8z68AQQrX9ivYdginiOF2uq3Nqm_nWg7f1FP94Zv_4rhiQVx84LvhyPmteJ5uAug4g8-gSnCePqbA82MW-9WjAsFzcCJ-IoOCa0E/file?dl=1.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp40
Max players There are 40 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.