RS-6971Community server
A Shockbyte Rust Server
Online 103.15.237.131:22682 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:28 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 10 slots right now. A seven-day average of 0 players was reached, peaking at 3. Over the last 48 hours, the peak hour was 09:00 UTC, with an average of 1 players.
What is the ranking of A Shockbyte Rust Server?
On player hours across seven days, A Shockbyte Rust Server is #6,971, inside the top 31% of all ranked servers.
Tags, lists, and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,000, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Is A Shockbyte Rust Server lag-free?
Over the last two days, it ran at an average of 140 server fps, minimum 69. The maximum entities it carried was 93,899, covering buildings, deployables and the rest. Memory usage peaked at 4,382 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.15.237.131:22682.
What is the uptime of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 8 hours ago. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. It was first observed by Top Rust Servers on 11 October 2026.
Wipe details
What can you expect on wipe day on A Shockbyte Rust Server?
Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 1 hours after it began.
When does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 21 hours ago.
Joining the server
What are the steps to join A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 103.15.237.131:22682. Or simply click Launch Rust here; it opens the game through Steam and connects you.