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Live Servers11,660 Players78,398 Populated4,026 Fresh wipes · 3h164 Scanevery 5 min

RS-15960Community server

A Shockbyte Rust Server

Offline 103.15.237.164:23321 checked 11d ago

Connect
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,960
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 1 – running 0
Sun 27 Sep, 06:52 UTC17d ago 2 halved by day 1 4.4 days 0
Thu 24 Sep, 14:48 UTC20d ago 1 halved by day 1 2.7 days 0
Sun 20 Sep, 07:30 UTC24d ago 14 halved by day 3 4.3 days 0
Thu 17 Sep, 04:14 UTC27d ago 4 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

Currently, A Shockbyte Rust Server is offline; the last sighting was 11 days 15 hours ago.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours across seven days, A Shockbyte Rust Server is #15,960, inside the top 70% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000, seed 4000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

Which settings and rules apply on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.

Server info

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 166493. The protocol must match for you to join; Steam will update your game.

Where can A Shockbyte Rust Server be found?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.15.237.164:23321 is its address.

What is the uptime of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 11 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 10 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 21 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 103.15.237.164:23321. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp15
Max players Player slots: 15.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166493
Build Game build: 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.