RS-13807Community server
test01
Offline EA 103.152.113.57:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 05:49 UTC, in 2d 2h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on test01?
Currently, test01 is offline; the last sighting was 11 days 10 hours ago.
How is test01 ranked?
On seven-day player hours, test01 ranks #13,807 overall, in the top 60% of ranked servers and #466 across Asia.
Tags and filters
On Top Rust Servers, which lists and filters carry test01?
These Top Rust Servers lists include test01: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on test01?
Published by test01 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes every fortnight; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on test01?
test01 uses a procedural map, which the game generates.
What does test01 run for rules and settings?
The name test01 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server details
What is the Rust version on test01?
test01 uses Rust network protocol 2634 and build 166586 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can test01 be found?
With its EA tag, test01 lists itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 103.152.113.57:28015.
What is the uptime of test01?
Currently offline is test01, last seen 11 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe cycle
On what schedule does test01 wipe?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. On Friday 16 October at 05:49 UTC, the next wipe is anticipated. The world it is running now dates from 11 days 21 hours ago. The tags state that wipes take place every two weeks.
Joining the server
How can I connect to test01?
To connect, start Rust, hit F1, and enter client.connect 103.152.113.57:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.