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RS-7925Modded server

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 5d ago

2x biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#7,925
top 36% · #150 in OC
Last wipe
7d ago
biweekly schedule
Next wipe
T− 6d 21h
Thu 22 Oct, 06:56 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 36% of all ranked servers, top 69% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 06:56 UTC, in 6d 21h. Its biweekly schedule tag · low confidence

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 6d 21hThu 22 Oct, 06:56 UTC
  2. T− 21d 9hThu 5 Nov, 19:00 UTCFW
  3. T− 34d 21hThu 19 Nov, 06:56 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC7d ago 4 – running 0
Mon 5 Oct, 09:12 UTC10d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server is offline at this moment; the last signal was 5 days 11 hours ago. Its seven-day average is 0 players, with a peak of 4.

Where does Eternal AU 2x - Pre-Server sit in the rankings?

On seven-day player hours, Eternal AU 2x - Pre-Server ranks #7,925 overall, in the top 36% of ranked servers and #150 across Oceania.

Tags and filters

Where does Eternal AU 2x - Pre-Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Eternal AU 2x - Pre-Server: Rust servers with 2x gather rate, Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on Eternal AU 2x - Pre-Server?

The game's server browser reads the tags that Eternal AU 2x - Pre-Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Running game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What does Eternal AU 2x - Pre-Server run for rules and settings?

The name Eternal AU 2x - Pre-Server includes a 2x gather rate. A group holds at most 12 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Eternal AU 2x - Pre-Server on?

On Linux, Eternal AU 2x - Pre-Server operates Rust network protocol 2634 and build 167058. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.193.81.106:28030 is its address.

How reliable is Eternal AU 2x - Pre-Server?

Currently offline is Eternal AU 2x - Pre-Server, last seen 5 days 11 hours ago. It spent 47 of the last 168 hours online across 7 days, giving 28% uptime. The first time Top Rust Servers saw it was on 5 October 2026.

Wipe details

What happens on wipe day on Eternal AU 2x - Pre-Server?

Recent wipes saw an average peak of 2 players at their busiest. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does Eternal AU 2x - Pre-Server wipe?

The recorded wipes for Eternal AU 2x - Pre-Server are too few to confirm its schedule, so the prediction follows its tag. On Thursday 22 October at 06:56 UTC, the next wipe is anticipated. Its world was last replaced 7 days 2 hours ago. A fortnightly wipe schedule appears in its tags.

How to join

What are the steps to join Eternal AU 2x - Pre-Server?

To connect, start Rust, hit F1, and enter client.connect 103.193.81.106:28030. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts12
Group limit Team size is capped at 12.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167058
Build Running game build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

OC
Oceania The server browser lists it under Oceania.

Other

oxidation
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.