RS-13835Community server
Deathmaker1
Offline 103.205.29.137:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Deathmaker1?
Currently, Deathmaker1 is offline; the last sighting was 20 days 12 hours ago.
How is Deathmaker1 ranked?
The last seven days of player hours place Deathmaker1 at #13,835, in the top 61% of ranked servers.
Tags and filters
Where does Deathmaker1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Deathmaker1: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Deathmaker1?
The game's server browser reads the tags that Deathmaker1 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs165747 (Build): Running game build 165747; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Deathmaker1?
Deathmaker1 uses a procedural map, which the game generates.
What does Deathmaker1 run for rules and settings?
No gather rate is given in the name Deathmaker1. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is Deathmaker1 running?
On Windows, Deathmaker1 operates Rust network protocol 2634 and build 165747. The protocol must match for you to join; Steam will update your game.
Where can Deathmaker1 be found?
A region is not published by Deathmaker1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.205.29.137:28015 is its address.
Is Deathmaker1 currently online?
The server Deathmaker1 is down at the moment, with its last appearance 20 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe cycle
When does Deathmaker1 wipe?
Too few wipes are recorded for Deathmaker1 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 13 hours ago.
How to join
What are the steps to join Deathmaker1?
Use the console: open Rust, press F1, and type client.connect 103.205.29.137:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.