RS-15901Vanilla server
RustAge
Offline 103.206.105.82:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is RustAge?
RustAge is offline at this moment; the last signal was 4 days 14 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of RustAge?
The last seven days of player hours place RustAge at #15,901, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustAge?
These Top Rust Servers lists include RustAge: Best Rust community servers and Top vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the tags on RustAge?
Published by RustAge for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2631 (Protocol): This server runs protocol 2631; match it to connect; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on RustAge?
RustAge uses a procedural map, which the game generates.
What does RustAge run for rules and settings?
No gather rate is given in the name RustAge. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
About the server
What version is RustAge running?
RustAge uses Rust network protocol 2631 and build 158240 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for RustAge?
There is no region published by RustAge. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.206.105.82:28015.
What is the uptime of RustAge?
The server RustAge is down at the moment, with its last appearance 4 days 14 hours ago. Across the last 7 full days, it was online for 40 of 168 hours, or 24%. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe schedule
When does RustAge wipe?
The record holds too few wipes to determine RustAge's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 77 days 8 hours ago.
Joining the server
What is the process to join RustAge?
To connect manually, open the console with F1 and type client.connect 103.206.105.82:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.