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Live Servers11,451 Players34,224 Populated2,956 Fresh wipes · 3h87 Scanevery 5 min

RS-14669Community server

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 12d ago

oxide
Connect
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,669
top 64%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:00 UTC12d ago 1 – running 0
Fri 2 Oct, 05:43 UTC12d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline at this moment; the last signal was 12 days 15 hours ago.

How is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) ranked?

The last seven days of player hours place [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at #14,669, in the top 64% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

On these Top Rust Servers lists you will find [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Best Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins are the tags [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which settings and rules apply on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The name [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) uses Rust network protocol 2634 and build 166586 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) be found?

The name of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) points to Asia, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 103.212.136.191:28015.

How reliable is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Currently offline is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), last seen 12 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.

Wipe schedule

What happens on wipe day on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipe?

Not enough wipe data exists yet to identify the rhythm of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 15 hours ago.

Connection

What is the process to join [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

To connect manually, open the console with F1 and type client.connect 103.212.136.191:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.