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Live Servers11,705 Players85,414 Populated4,133 Fresh wipes · 3h164 Scanevery 5 min

RS-16614Community server

RustAudioAI - Staging Test

Offline 104.12.255.21:28115 checked 13d ago

Connect
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#16,614
top 70%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 21:09 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RustAudioAI - Staging Test?

Currently, RustAudioAI - Staging Test is offline; the last sighting was 13 days 9 hours ago.

Where does RustAudioAI - Staging Test sit in the rankings?

On player hours across seven days, RustAudioAI - Staging Test is #16,614, inside the top 70% of all ranked servers.

Server tags and lists

Where does RustAudioAI - Staging Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count RustAudioAI - Staging Test among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustAudioAI - Staging Test?

The game's server browser reads the tags that RustAudioAI - Staging Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs165921 (Build): Game build: 165921; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on RustAudioAI - Staging Test?

A procedural map, created by the game, is in use on RustAudioAI - Staging Test.

Which settings and rules apply on RustAudioAI - Staging Test?

You will not find a gather rate in the name RustAudioAI - Staging Test. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.

Server info

What is the Rust version on RustAudioAI - Staging Test?

Rust network protocol 2634 and build 165921 is what RustAudioAI - Staging Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of RustAudioAI - Staging Test?

No region is published by RustAudioAI - Staging Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.12.255.21:28115 is its address.

What is the uptime of RustAudioAI - Staging Test?

The server RustAudioAI - Staging Test is down at the moment, with its last appearance 13 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.

Wipe details

What happens on wipe day on RustAudioAI - Staging Test?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does RustAudioAI - Staging Test wipe?

Too few wipes are recorded for RustAudioAI - Staging Test to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 21 hours ago.

Joining the server

How can I connect to RustAudioAI - Staging Test?

Use the console: open Rust, press F1, and type client.connect 104.12.255.21:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp8
Max players Player slots: 8.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs165921
Build Game build: 165921.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.