RS-16003Vanilla server
dill.moe
Offline 104.130.220.21:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on dill.moe?
dill.moe is offline at this moment; the last signal was 10 days 20 hours ago.
Where does dill.moe sit in the rankings?
The last seven days of player hours place dill.moe at #16,003, in the top 71% of ranked servers.
Tags, lists, and filters
Where does dill.moe show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include dill.moe: Best Rust community servers and Top vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on dill.moe?
Published by dill.moe for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp350 (Max players): There are 350 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on dill.moe?
dill.moe uses a procedural map, which the game generates.
What does dill.moe run for rules and settings?
The name dill.moe does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
Server info
What version is dill.moe running?
Rust network protocol 2634 and build 166652 is what dill.moe runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of dill.moe?
There is no region published by dill.moe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.130.220.21:28015.
How reliable is dill.moe?
The server dill.moe is down at the moment, with its last appearance 10 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe schedule
On what schedule does dill.moe wipe?
An estimate of dill.moe's next wipe comes from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 10 days 20 hours ago. Monthly wipes are declared in its tags.
Connection
What is the process to join dill.moe?
To connect manually, open the console with F1 and type client.connect 104.130.220.21:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.