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Live Servers11,505 Players37,131 Populated2,998 Fresh wipes · 3h92 Scanevery 5 min

RS-4999Modded server

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 10m ago

5x weekly wipes moddedcarbonpve
Connect
Players now
1/ 101
1% full
7-day average
0
peak 2
Rank
#4,999
top 22%
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 10h
Fri 16 Oct, 13:59 UTC
Light curve

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:59 UTC, in 2d 10h. Every Friday at 13:59 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  1. T− 2d 10hFri 16 Oct, 13:59 UTC
  2. T− 9d 10hFri 23 Oct, 13:59 UTC
  3. T− 16d 10hFri 30 Oct, 13:59 UTC
  4. T− 22d 15hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 10hFri 6 Nov, 13:59 UTC
  6. T− 30d 10hFri 13 Nov, 13:59 UTC
  7. T− 37d 10hFri 20 Nov, 13:59 UTC
  8. T− 44d 10hFri 27 Nov, 13:59 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:59 UTC4d ago 2 – running 1
Thu 1 Oct, 18:11 UTC FW12d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC18d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC25d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

On 101 slots, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] has 1 players at this moment. Its seven-day average is 0 players, with a peak of 2. At 02:00 UTC it was busiest in the last 48 hours, averaging 2 players.

What is the ranking of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Ranked #4,999 on seven-day player hours, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is in the top 22% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

These Top Rust Servers lists count RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] among their servers: Best 5x Rust servers, Top modded Rust servers, Top Rust PvE servers, Rust roleplay servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What is the meaning of the tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Standard survival, as in Rust; mp101 (Max players): Player slots: 101; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 238747424, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as fantomasx.

Which settings and rules apply on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

5x gather is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, as its name shows. Groups use the default maximum of 8 players. You play roleplay, jobs, towns and rules for roleplay. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2634 and build 167781 is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Its average server fps over the last 48 hours was 29, with a low of 12. Its entity count reached 139,461, including buildings, deployables and all other objects. Its memory use reached 4,319 MB at most. Players feel lag when fps drops and entities increase.

What is the location of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

There is no region published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.3.5:28029 is its address.

What is the uptime of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is online at the moment. The uptime it gives suggests a restart around 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Across recent wipes, the busiest times averaged 2 players. 22 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. When the peak was not held, numbers fell below half by day 5.

How often does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] occur every Friday at 13:59 UTC. On Friday 16 October at 13:59 UTC, the next wipe is anticipated. Its world was last replaced 4 days 13 hours ago. Weekly wipes are stated in the server's tags.

How to join

What are the steps to join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Use the console: open Rust, press F1, and type client.connect 104.143.3.5:28029. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rust-gaming-nation.com/.

Spectrum

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp101
Max players Player slots: 101.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.