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Live Servers11,663 Players58,696 Populated3,640 Fresh wipes · 3h144 Scanevery 5 min

RS-2668Modded server

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 18m ago

500x weekly wipes moddedcarbonpve
Connect
Players now
1/ 101
1% full
7-day average
2
peak 7
Rank
#2,668
top 12%
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 15h
Fri 16 Oct, 13:52 UTC
Light curve

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:52 UTC, in 2d 15h. Every Friday at 13:52 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 2

Coming wipes

  1. T− 2d 15hFri 16 Oct, 13:52 UTC
  2. T− 9d 15hFri 23 Oct, 13:52 UTC
  3. T− 16d 15hFri 30 Oct, 13:52 UTC
  4. T− 22d 20hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 15hFri 6 Nov, 13:52 UTC
  6. T− 30d 15hFri 13 Nov, 13:52 UTC
  7. T− 37d 15hFri 20 Nov, 13:52 UTC
  8. T− 44d 15hFri 27 Nov, 13:52 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:52 UTC4d ago 7 – running 0
Thu 1 Oct, 18:13 UTC FW12d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC18d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC25d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is showing 1 players on 101 slots right now. A seven-day average of 2 players was reached, peaking at 7. The busiest point in the last 48 hours was 08:00 UTC, when it averaged 3 players.

How is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] ranked?

The last seven days of player hours place RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,668, in the top 12% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

These Top Rust Servers lists count RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] among their servers: Top 10x+ Rust servers, Top modded Rust servers, Top Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What is the meaning of the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp101 (Max players): There are 101 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 551654751, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is fantomasx.

What settings and rules does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] use?

500x gather is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, as its name shows. Up to 8 players per group, as the game defaults. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.

Server details

What version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2634 and build 167781 is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Over the last two days, it ran at an average of 30 server fps, minimum 27. Its entity count reached 147,075, including buildings, deployables and all other objects. Memory usage peaked at 4,837 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 104.143.3.5:28059.

How reliable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is online at the moment. Based on the uptime it reports, the last restart was roughly 10 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Across recent wipes, the busiest times averaged 7 players. The latest wipe saw its highest player count 2 hours in. Half the peak was held until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe frequency for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:52 UTC. On Friday 16 October at 13:52 UTC, the next wipe is anticipated. The world it is running now dates from 4 days 8 hours ago. Weekly wipes are stated in the server's tags.

Joining the server

How can I connect to RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Use the console: open Rust, press F1, and type client.connect 104.143.3.5:28059. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://rust-gaming-nation.com/.

Spectrum

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp101
Max players There are 101 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE No player combat here; the world itself is the threat.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.