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Live Servers11,576 Players53,422 Populated3,443 Fresh wipes · 3h83 Scanevery 5 min

RS-15699Modded server

Fritzproject Rust | PvE 2x Events

Online 104.167.29.159:28035 checked 10m ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,699
top 71%
Last wipe
10h ago
weekly schedule
Next wipe
T− 6d 13h
Sat 24 Oct, 16:57 UTC
Light curve

Players

AveragePeak
00.250.50.75117:0019:0021:0022:0000:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020017:0019:0021:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Saturday 24 October, 16:57 UTC, in 6d 13h. Weekly: 7 days after its last wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Fritzproject Rust | PvE 2x Events?

Fritzproject Rust | PvE 2x Events is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 0 players.

What is the ranking of Fritzproject Rust | PvE 2x Events?

On player hours across seven days, Fritzproject Rust | PvE 2x Events is #15,699, inside the top 71% of all ranked servers.

Server tags and lists

Where does Fritzproject Rust | PvE 2x Events appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Fritzproject Rust | PvE 2x Events: Rust servers with 2x gather rate and Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on Fritzproject Rust | PvE 2x Events?

The game's server browser reads the tags that Fritzproject Rust | PvE 2x Events publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on Fritzproject Rust | PvE 2x Events?

Fritzproject Rust | PvE 2x Events runs a procedural map of size 4,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Fritzproject Rust | PvE 2x Events run for rules and settings?

2x gather is what Fritzproject Rust | PvE 2x Events runs, as its name shows. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

Server details

What Rust version is Fritzproject Rust | PvE 2x Events on?

Fritzproject Rust | PvE 2x Events uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Fritzproject Rust | PvE 2x Events perform?

Over the last two days, it ran at an average of 116 server fps, minimum 43. The maximum entities it carried was 98,763, covering buildings, deployables and the rest. At its highest, it consumed 2,319 MB of memory. Players feel lag when fps drops and entities increase.

Where can Fritzproject Rust | PvE 2x Events be found?

There is no region published by Fritzproject Rust | PvE 2x Events. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.167.29.159:28035 is its address.

What is the uptime of Fritzproject Rust | PvE 2x Events?

Right now, Fritzproject Rust | PvE 2x Events is up and running. The uptime it gives suggests a restart around 9 hours ago. The first time Top Rust Servers saw it was on 17 October 2026.

Wipe cycle

How often does Fritzproject Rust | PvE 2x Events wipe?

The next wipe for Fritzproject Rust | PvE 2x Events is estimated from weekly: 7 days after its last wipe. The upcoming wipe is set for Saturday 24 October at 16:57 UTC. The world it is running now dates from 10 hours ago. The tags show a wipe schedule of one week.

Connection

What is the process to join Fritzproject Rust | PvE 2x Events?

To connect, start Rust, hit F1, and enter client.connect 104.167.29.159:28035. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.