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Live Servers11,467 Players32,822 Populated2,896 Fresh wipes · 3h95 Scanevery 5 min

RS-030Modded server

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

Online 80.242.59.71:10000 checked 9m ago

2x weekly wipes moddedoxide
Connect
Players now
29/ 100
29% full
7-day average
230
peak 591
Rank
#30
top 0.1%
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 5h
Fri 16 Oct, 10:02 UTC
Light curve

Players

AveragePeak
010020030040005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12040608020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 10:02 UTC, in 1d 5h. Every Friday at 10:02 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak591players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. T− 1d 5hFri 16 Oct, 10:02 UTC
  2. T− 8d 5hFri 23 Oct, 10:02 UTC
  3. T− 15d 5hFri 30 Oct, 10:02 UTC
  4. T− 21d 14hThu 5 Nov, 19:00 UTCFW
  5. T− 22d 5hFri 6 Nov, 10:02 UTC
  6. T− 29d 5hFri 13 Nov, 10:02 UTC
  7. T− 36d 5hFri 20 Nov, 10:02 UTC
  8. T− 43d 5hFri 27 Nov, 10:02 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:02 UTC5d ago 591+172 queue – running 62
Fri 2 Oct, 10:01 UTC12d ago 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC19d ago 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC26d ago 593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

On 100 slots, Magic Rust #14 — Modded 2x (No limit) | Pyccкий has 29 players at this moment. A seven-day average of 230 players was reached, peaking at 591. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 321 players.

What is the ranking of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Ranked #30 on seven-day player hours, Magic Rust #14 — Modded 2x (No limit) | Pyccкий is in the top 0.1% of all ranked servers.

Tags, lists, and filters

Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 200+ on average.

What is the meaning of the tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts300 (Group limit): No more than 300 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; jp0 (Custom tag): A non-standard tag, added by the owner or a plugin are the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who manages Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

35 other servers we track publish a magicrust.gg hostname as well as Magic Rust #14 — Modded 2x (No limit) | Pyccкий, so they are most likely run by the same operator.

Map and rules

What map is used on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is procedural, size 4,000, seed 1112022, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as ДЛЯ CЛAБЫX ПK.

Which settings and rules apply on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The name Magic Rust #14 — Modded 2x (No limit) | Pyccкий includes a 2x gather rate. A group holds at most 300 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?

On Windows, Magic Rust #14 — Modded 2x (No limit) | Pyccкий operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the performance like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Its average server fps over the last 48 hours was 48, with a low of 48. Its entity count reached 361,534, including buildings, deployables and all other objects. Its memory use reached 9,780 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.242.59.71:10000 is its address.

What is the uptime of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The server Magic Rust #14 — Modded 2x (No limit) | Pyccкий is currently online. Based on the uptime it reports, the last restart was roughly 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Recent wipes saw an average peak of 591 players at their busiest. On the latest wipe, 172 more waited in the queue as the crowd peaked 3 hours after the wipe. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 5.

How often does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe?

Wipes on Magic Rust #14 — Modded 2x (No limit) | Pyccкий occur every Friday at 10:02 UTC. The upcoming wipe is set for Friday 16 October at 10:02 UTC. The present world has been live since 5 days 18 hours ago. The tags show a wipe schedule of one week.

Connection

What are the steps to join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

To connect, start Rust, hit F1, and enter client.connect 80.242.59.71:10000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://magicrust.gg/serv14.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs167781,ts300,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts300
Group limit No more than 300 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly This server wipes once a week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Other

jp0
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.