RS-16839Community server
Spencer's Server
Offline 104.222.28.121:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Spencer's Server?
Spencer's Server is offline at this moment; the last signal was 15 days 4 hours ago.
How is Spencer's Server ranked?
On player hours across seven days, Spencer's Server is #16,839, inside the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Spencer's Server?
On these Top Rust Servers lists you will find Spencer's Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Spencer's Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Spencer's Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Spencer's Server?
A procedural map, created by the game, is in use on Spencer's Server.
Which settings and rules apply on Spencer's Server?
No gather rate is given in the name Spencer's Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server info
What is the Rust version on Spencer's Server?
On Windows, Spencer's Server operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can Spencer's Server be found?
There is no region published by Spencer's Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.222.28.121:28015.
Is Spencer's Server currently online?
Currently offline is Spencer's Server, last seen 15 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe details
How often does Spencer's Server wipe?
The record holds too few wipes to determine Spencer's Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 5 hours ago.
Joining the server
What is the process to join Spencer's Server?
Use the console: open Rust, press F1, and type client.connect 104.222.28.121:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.