RS-10282Modded server
Sqibuq's Build
Online 104.234.252.167:28025 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Sqibuq's Build?
Sqibuq's Build is showing 1 players on 30 slots right now. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 19:00 UTC, with an average of 1 players.
What is the ranking of Sqibuq's Build?
Ranked #10,282 on seven-day player hours, Sqibuq's Build is in the top 46% of all ranked servers.
Server tags and lists
Where does Sqibuq's Build show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Sqibuq's Build: Top modded Rust servers, Best Rust build servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Sqibuq's Build?
gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): Player slots: 30; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags Sqibuq's Build publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Sqibuq's Build?
The map on Sqibuq's Build is procedural, size 3,500, seed 648252, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Sqibuq's Build run for rules and settings?
You will not find a gather rate in the name Sqibuq's Build. Up to 8 players per group, as the game defaults. It runs pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Sqibuq's Build?
On Windows, Sqibuq's Build operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Sqibuq's Build?
Over the last two days, it ran at an average of 99 server fps, minimum 55. Its entity count reached 70,762, including buildings, deployables and all other objects. At its highest, it consumed 2,328 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can Sqibuq's Build be found?
A region is not published by Sqibuq's Build. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.234.252.167:28025 is its address.
Is Sqibuq's Build currently online?
Sqibuq's Build is online at the moment. Going by its reported uptime, it restarted about 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 24 September 2026.
Wipe details
On what schedule does Sqibuq's Build wipe?
Too few wipes are recorded for Sqibuq's Build to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 hours ago.
How to join
What are the steps to join Sqibuq's Build?
To connect manually, open the console with F1 and type client.connect 104.234.252.167:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.