RS-13785PvE server
LOCAL LAB [no EAC]
Offline 104.28.159.54:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LOCAL LAB [no EAC]?
Currently, LOCAL LAB [no EAC] is offline; the last sighting was 25 days 5 hours ago.
What is the ranking of LOCAL LAB [no EAC]?
On player hours across seven days, LOCAL LAB [no EAC] is #13,785, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry LOCAL LAB [no EAC]?
These Top Rust Servers lists include LOCAL LAB [no EAC]: Best Rust community servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is the meaning of the tags on LOCAL LAB [no EAC]?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^p (PvE): In this PvE server, the world provides the danger, not other players are the tags LOCAL LAB [no EAC] publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on LOCAL LAB [no EAC]?
A procedural map, created by the game, is in use on LOCAL LAB [no EAC].
What settings and rules does LOCAL LAB [no EAC] use?
You will not find a gather rate in the name LOCAL LAB [no EAC]. The group limit is the game's default of 8 players. pve is the game mode, no player versus player combat. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 is what LOCAL LAB [no EAC] runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of LOCAL LAB [no EAC]?
No region is published by LOCAL LAB [no EAC]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.28.159.54:28015 is its address.
Is LOCAL LAB [no EAC] currently online?
Currently offline is LOCAL LAB [no EAC], last seen 25 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe schedule
When does LOCAL LAB [no EAC] wipe?
The record holds too few wipes to determine LOCAL LAB [no EAC]'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 11 hours ago.
Connection
How can I connect to LOCAL LAB [no EAC]?
Use the console: open Rust, press F1, and type client.connect 104.28.159.54:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.