RS-15909Community server
ServerName
Offline 104.28.196.223:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 2 days 6 hours ago. The average over the last seven days comes to 0 players.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #15,909, in the top 72% of ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on ServerName?
Rust network protocol 2634 and build 167584 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.28.196.223:28015.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 2 days 6 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. It was first observed by Top Rust Servers on 12 October 2026.
Wipe details
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 7 hours ago.
Connection
What are the steps to join ServerName?
To connect, start Rust, hit F1, and enter client.connect 104.28.196.223:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.