RS-13349Community server
nameserver
Offline 104.28.213.231:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nameserver?
Currently, nameserver is offline; the last sighting was 27 days 13 hours ago.
Where does nameserver sit in the rankings?
The last seven days of player hours place nameserver at #13,349, in the top – of ranked servers.
Server tags and lists
Where does nameserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
You will not find a gather rate in the name nameserver. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server details
What is the Rust version on nameserver?
Rust network protocol 2633 and build 163794 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for nameserver?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.28.213.231:28015 is its address.
How reliable is nameserver?
Currently offline is nameserver, last seen 27 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe details
On what schedule does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 14 hours ago.
Joining the server
What is the process to join nameserver?
Use the console: open Rust, press F1, and type client.connect 104.28.213.231:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.