RS-15903Community server
nameserver
Offline 104.28.225.180:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 11 days 23 hours ago.
Where does nameserver sit in the rankings?
The last seven days of player hours place nameserver at #15,903, in the top 70% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is nameserver on?
Rust network protocol 2634 and build 166586 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.225.180:28015 is its address.
How reliable is nameserver?
nameserver is offline now; the last time it was seen was 11 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 2 October 2026.
Wipe schedule
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days ago.
Joining the server
What are the steps to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 104.28.225.180:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.