RS-13679Community server
ServerName
Offline 104.28.228.224:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 28 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 1 players.
What is the ranking of ServerName?
Ranked #13,679 on seven-day player hours, ServerName is in the top 62% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which settings and rules apply on ServerName?
No gather rate is given in the name ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What Rust version is ServerName on?
Rust network protocol 2634 and build 167781 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.28.228.224:28015.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 28 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe details
On what schedule does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 hours ago.
Connection
What are the steps to join ServerName?
Use the console: open Rust, press F1, and type client.connect 104.28.228.224:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.