RS-15465Community server
Local PvE
Offline 104.28.24.176:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local PvE?
Local PvE is offline at this moment; the last signal was 21 days 16 hours ago.
What is the ranking of Local PvE?
Ranked #15,465 on seven-day player hours, Local PvE is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does Local PvE show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local PvE: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local PvE?
Published by Local PvE for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Local PvE?
A procedural map, created by the game, is in use on Local PvE.
Which settings and rules apply on Local PvE?
No gather rate is given in the name Local PvE. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
About the server
What version is Local PvE running?
Rust network protocol 2633 and build 165217 is what Local PvE runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Local PvE?
No region is published by Local PvE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.28.24.176:28015 is its address.
What is the uptime of Local PvE?
Local PvE is offline now; the last time it was seen was 21 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 23 September 2026.
Wipe schedule
On what schedule does Local PvE wipe?
The record holds too few wipes to determine Local PvE's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 16 hours ago.
Joining the server
How can I connect to Local PvE?
Use the console: open Rust, press F1, and type client.connect 104.28.24.176:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.