RS-16450Community server
Seed scan 7
Offline 104.28.24.176:28185 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Seed scan 7?
Currently, Seed scan 7 is offline; the last sighting was 18 days 20 hours ago.
Where does Seed scan 7 sit in the rankings?
The last seven days of player hours place Seed scan 7 at #16,450, in the top 71% of ranked servers.
Tags and filters
Where does Seed scan 7 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Seed scan 7 among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Seed scan 7?
Published by Seed scan 7 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Seed scan 7?
A procedural map, created by the game, is in use on Seed scan 7.
Which settings and rules apply on Seed scan 7?
You will not find a gather rate in the name Seed scan 7. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server details
What is the Rust version on Seed scan 7?
On Linux, Seed scan 7 operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Seed scan 7?
A region is not published by Seed scan 7. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 104.28.24.176:28185.
Is Seed scan 7 currently online?
Currently offline is Seed scan 7, last seen 18 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe details
How often does Seed scan 7 wipe?
The record holds too few wipes to determine Seed scan 7's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 20 hours ago.
How to join
What are the steps to join Seed scan 7?
To connect manually, open the console with F1 and type client.connect 104.28.24.176:28185. Or click Launch Rust on this page to open Rust through Steam and connect directly.