RS-14111PvE server
LOCAL LAB [no EAC]
Offline 104.28.244.229:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is offline at this moment; the last signal was 19 days 12 hours ago.
How is LOCAL LAB [no EAC] ranked?
Ranked #14,111 on seven-day player hours, LOCAL LAB [no EAC] is in the top 63% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry LOCAL LAB [no EAC]?
These Top Rust Servers lists include LOCAL LAB [no EAC]: Best Rust community servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): No player combat here; the world itself is the threat are the tags LOCAL LAB [no EAC] publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
What does LOCAL LAB [no EAC] run for rules and settings?
No gather rate is given in the name LOCAL LAB [no EAC]. Groups use the default maximum of 8 players. pve is the game mode, player combat is disabled. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
Server details
What is the Rust version on LOCAL LAB [no EAC]?
On Windows, LOCAL LAB [no EAC] operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
What is the location of LOCAL LAB [no EAC]?
There is no region published by LOCAL LAB [no EAC]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.28.244.229:28015.
What is the uptime of LOCAL LAB [no EAC]?
Currently offline is LOCAL LAB [no EAC], last seen 19 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 24 September 2026.
Wipe schedule
When does LOCAL LAB [no EAC] wipe?
Too few wipes are recorded for LOCAL LAB [no EAC] to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 16 hours ago.
Joining the server
How can I connect to LOCAL LAB [no EAC]?
Use the console: open Rust, press F1, and type client.connect 104.28.244.229:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.