RS-15426Community server
LOCAL LAB [no EAC]
Offline 104.28.244.231:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on LOCAL LAB [no EAC]?
Currently, LOCAL LAB [no EAC] is offline; the last sighting was 23 days 7 hours ago.
How is LOCAL LAB [no EAC] ranked?
The last seven days of player hours place LOCAL LAB [no EAC] at #15,426, in the top – of ranked servers.
Tags and filters
Where does LOCAL LAB [no EAC] show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count LOCAL LAB [no EAC] among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
Published by LOCAL LAB [no EAC] for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
What does LOCAL LAB [no EAC] run for rules and settings?
You will not find a gather rate in the name LOCAL LAB [no EAC]. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
About the server
What version is LOCAL LAB [no EAC] running?
Rust network protocol 2633 and build 164530 is what LOCAL LAB [no EAC] runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for LOCAL LAB [no EAC]?
There is no region published by LOCAL LAB [no EAC]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 104.28.244.231:28015.
How reliable is LOCAL LAB [no EAC]?
The server LOCAL LAB [no EAC] is down at the moment, with its last appearance 23 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe details
When does LOCAL LAB [no EAC] wipe?
The record holds too few wipes to determine LOCAL LAB [no EAC]'s pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 26 days 8 hours ago.
How to join
What is the process to join LOCAL LAB [no EAC]?
Use the console: open Rust, press F1, and type client.connect 104.28.244.231:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.