RS-15258Community server
myserver
Offline 104.28.245.231:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on myserver?
myserver is offline at this moment; the last signal was 2 days 2 hours ago. Its seven-day average is 0 players, with a peak of 1.
Where does myserver sit in the rankings?
The last seven days of player hours place myserver at #15,258, in the top 69% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry myserver?
These Top Rust Servers lists count myserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on myserver?
Published by myserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): There are 3 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on myserver?
myserver uses a procedural map, which the game generates.
What does myserver run for rules and settings?
No gather rate is given in the name myserver. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What version is myserver running?
Rust network protocol 2634 and build 167058 is what myserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for myserver?
A region is not published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 104.28.245.231:28015.
Is myserver currently online?
Currently offline is myserver, last seen 2 days 2 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe schedule
When does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 3 hours ago.
Joining the server
What is the process to join myserver?
To connect, start Rust, hit F1, and enter client.connect 104.28.245.231:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.