RS-15983Community server
Local_Test
Offline 104.28.249.175:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC1d ago | – | – | running | 1 |
| Thu 17 Sep, 10:04 UTC26d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Local_Test?
Local_Test is offline at this moment; the last signal was 34 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Local_Test?
On player hours across seven days, Local_Test is #15,983, inside the top 71% of all ranked servers.
Tags and filters
Where does Local_Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Local_Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Local_Test?
Published by Local_Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Local_Test?
A procedural map, created by the game, is in use on Local_Test.
Which settings and rules apply on Local_Test?
No gather rate is given in the name Local_Test. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC off.
Server info
What Rust version is Local_Test on?
On Windows, Local_Test operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
What is the location of Local_Test?
A region is not published by Local_Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 104.28.249.175:28015.
Is Local_Test currently online?
The server Local_Test is down at the moment, with its last appearance 34 hours ago. Across the last 7 full days, it was online for 1 of 168 hours, or 1%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe cycle
What can you expect on wipe day on Local_Test?
Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
On what schedule does Local_Test wipe?
Not enough wipe data exists yet to identify the rhythm of Local_Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 hours ago.
Joining the server
What are the steps to join Local_Test?
To connect manually, open the console with F1 and type client.connect 104.28.249.175:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.