RS-13686Community server
SKYNET
Online 104.37.143.245:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on SKYNET?
On 50 slots, SKYNET has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
What is the ranking of SKYNET?
The last seven days of player hours place SKYNET at #13,686, in the top 61% of ranked servers.
Server tags and lists
Where does SKYNET show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include SKYNET: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on SKYNET?
The game's server browser reads the tags that SKYNET publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on SKYNET?
SKYNET uses a procedural map, which the game generates.
Which settings and rules apply on SKYNET?
You will not find a gather rate in the name SKYNET. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is inactive.
Server details
What Rust version is SKYNET on?
On Linux, SKYNET operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the server location for SKYNET?
There is no region published by SKYNET. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.37.143.245:28015 is its address.
What is the uptime of SKYNET?
The server SKYNET is currently online. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
When does SKYNET wipe?
Too few wipes are recorded for SKYNET to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 3 hours ago.
Connection
How can I connect to SKYNET?
To connect, start Rust, hit F1, and enter client.connect 104.37.143.245:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.