Top Rust ServersObservatory · live
Live Servers11,665 Players63,686 Populated3,811 Fresh wipes · 3h163 Scanevery 5 min

RS-6999Community server

MoneyTrain

Online 104.5.40.20:28015 checked 12m ago

quad softcore
Connect
Players now
0/ 3
0% full
7-day average
0
peak 2
Rank
#6,999
top 31%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75122:0021:0003:0008:0014:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020022:0021:0003:0008:0014:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers, and #391 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:24 UTC7d ago 2 – running 0
Mon 5 Oct, 20:38 UTC8d ago 2 – 1 days 0
Fri 2 Oct, 18:23 UTC11d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on MoneyTrain?

On 3 slots, MoneyTrain has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 03:00 UTC, with an average of 1 players.

Where does MoneyTrain sit in the rankings?

On player hours across seven days, MoneyTrain is #6,999, inside the top 31% of all ranked servers. In the quad category, it ranks #391.

Tags, lists, and filters

Where does MoneyTrain show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include MoneyTrain: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

What is the meaning of the tags on MoneyTrain?

Published by MoneyTrain for the game's server browser to read: gmsoftcore (Game mode): The mode is softcore, which is easier; mp3 (Max players): Player slots: 3; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on MoneyTrain?

The map on MoneyTrain is procedural, size 3,500, seed 108205031, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does MoneyTrain run for rules and settings?

The name MoneyTrain does not state a gather rate. quad groups are capped at 4 players. You play softcore, Facepunch's softer mode: you retain some loot. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC off.

Server info

What is the Rust version on MoneyTrain?

MoneyTrain uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does MoneyTrain perform?

The last 48 hours saw it average 90 server fps, never going under 70. Its entity count reached 73,732, including buildings, deployables and all other objects. Memory usage peaked at 2,136 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for MoneyTrain?

No region is published by MoneyTrain. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.5.40.20:28015 is its address.

Is MoneyTrain currently online?

MoneyTrain is online at the moment. Based on the uptime it reports, the last restart was roughly 3 hours ago. Across the last 7 full days, it was online for 96 of 168 hours, or 57%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on MoneyTrain?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 5 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

How often does MoneyTrain wipe?

Wipes on MoneyTrain follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days ago.

Joining the server

How can I connect to MoneyTrain?

Use the console: open Rust, press F1, and type client.connect 104.5.40.20:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp3
Max players Player slots: 3.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.