RS-13266Community server
MyRustPrivateServer
Offline 106.40.148.82:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is MyRustPrivateServer?
Currently, MyRustPrivateServer is offline; the last sighting was 24 days 16 hours ago.
What is the ranking of MyRustPrivateServer?
On player hours across seven days, MyRustPrivateServer is #13,266, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry MyRustPrivateServer?
These Top Rust Servers lists include MyRustPrivateServer: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MyRustPrivateServer?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags MyRustPrivateServer publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on MyRustPrivateServer?
MyRustPrivateServer uses a procedural map, which the game generates.
Which settings and rules apply on MyRustPrivateServer?
The name MyRustPrivateServer does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is MyRustPrivateServer running?
MyRustPrivateServer uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can MyRustPrivateServer be found?
No region is published by MyRustPrivateServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 106.40.148.82:28015 is its address.
What is the uptime of MyRustPrivateServer?
The server MyRustPrivateServer is down at the moment, with its last appearance 24 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe cycle
How often does MyRustPrivateServer wipe?
The record holds too few wipes to determine MyRustPrivateServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 18 hours ago.
Connection
How can I connect to MyRustPrivateServer?
To connect, start Rust, hit F1, and enter client.connect 106.40.148.82:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.