Top Rust ServersObservatory · live
Live Servers11,724 Players84,879 Populated4,166 Fresh wipes · 3h173 Scanevery 5 min

RS-15903Community server

[US] Chrispy Staging

Online 107.211.211.138:29015 checked 13m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:44 UTC14d ago 3 – running 0
Tue 29 Sep, 20:04 UTC14d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [US] Chrispy Staging?

On 50 slots, [US] Chrispy Staging has 0 players at this moment. The average over the last seven days comes to 0 players.

How is [US] Chrispy Staging ranked?

Ranked #15,903 on seven-day player hours, [US] Chrispy Staging is in the top 72% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry [US] Chrispy Staging?

These Top Rust Servers lists count [US] Chrispy Staging among their servers: Best Rust community servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [US] Chrispy Staging?

The game's server browser reads the tags that [US] Chrispy Staging publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2635 (Protocol): To join, your game must be on protocol 2635; cs167519 (Build): Running game build 167519; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): Set to region us5. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on [US] Chrispy Staging?

The map on [US] Chrispy Staging is procedural, size 4,500, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does [US] Chrispy Staging run for rules and settings?

You will not find a gather rate in the name [US] Chrispy Staging. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server details

What Rust version is [US] Chrispy Staging on?

[US] Chrispy Staging uses Rust network protocol 2635 and build 167519 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [US] Chrispy Staging perform?

Its average server fps over the last 48 hours was 89, with a low of 77. At its peak, it held 121,625 entities: everything from buildings to deployables and more. At its highest, it consumed 3,541 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for [US] Chrispy Staging?

No region tag is published by [US] Chrispy Staging, but its name points to North America, with a region code of us5. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 107.211.211.138:29015 is its address.

What is the uptime of [US] Chrispy Staging?

Right now, [US] Chrispy Staging is up and running. The uptime it gives suggests a restart around 4 days 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [US] Chrispy Staging?

Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 8 hours after it began.

When does [US] Chrispy Staging wipe?

Not enough wipe data exists yet to identify the rhythm of [US] Chrispy Staging. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days ago.

Joining the server

What is the process to join [US] Chrispy Staging?

To connect, start Rust, hit F1, and enter client.connect 107.211.211.138:29015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2635,gmrust,cs167519,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2635
Protocol To join, your game must be on protocol 2635.
cs167519
Build Running game build 167519.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code Set to region us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.