RS-14462Community server
Mike's Rust Server
Offline 108.36.195.127:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Mike's Rust Server?
Mike's Rust Server is offline at this moment; the last signal was 15 days 14 hours ago.
Where does Mike's Rust Server sit in the rankings?
The last seven days of player hours place Mike's Rust Server at #14,462, in the top 61% of ranked servers.
Server tags and lists
Where does Mike's Rust Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Mike's Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Mike's Rust Server?
The game's server browser reads the tags that Mike's Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Mike's Rust Server?
A procedural map, created by the game, is in use on Mike's Rust Server.
Which settings and rules apply on Mike's Rust Server?
The name Mike's Rust Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server info
What version is Mike's Rust Server running?
Rust network protocol 2633 and build 165217 is what Mike's Rust Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Mike's Rust Server be found?
No region is published by Mike's Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 108.36.195.127:28015 is its address.
What is the uptime of Mike's Rust Server?
Currently offline is Mike's Rust Server, last seen 15 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe cycle
How often does Mike's Rust Server wipe?
The record holds too few wipes to determine Mike's Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 17 hours ago.
Connection
What are the steps to join Mike's Rust Server?
To connect, start Rust, hit F1, and enter client.connect 108.36.195.127:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.