RS-···Community server
[EDIT] Private Server
Offline 109.108.76.126:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is [EDIT] Private Server?
Currently, [EDIT] Private Server is offline; the last sighting was 30 days 19 hours ago.
Tags, lists, and filters
Where does [EDIT] Private Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include [EDIT] Private Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on [EDIT] Private Server?
Published by [EDIT] Private Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on [EDIT] Private Server?
[EDIT] Private Server uses a procedural map, which the game generates.
Which settings and rules apply on [EDIT] Private Server?
No gather rate is given in the name [EDIT] Private Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC off.
Server info
What version is [EDIT] Private Server running?
Rust network protocol 2633 and build 163794 is what [EDIT] Private Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for [EDIT] Private Server?
There is no region published by [EDIT] Private Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 109.108.76.126:28015.
How reliable is [EDIT] Private Server?
[EDIT] Private Server is offline now; the last time it was seen was 30 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
How often does [EDIT] Private Server wipe?
Not enough wipe data exists yet to identify the rhythm of [EDIT] Private Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 9 hours ago.
Connection
How can I connect to [EDIT] Private Server?
To connect manually, open the console with F1 and type client.connect 109.108.76.126:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.