RS-15848Community server
My Server Name
Offline 109.122.200.60:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Server Name?
Currently, My Server Name is offline; the last sighting was 24 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of My Server Name?
The last seven days of player hours place My Server Name at #15,848, in the top 72% of ranked servers.
Tags and filters
Where does My Server Name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include My Server Name: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Server Name?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
What does My Server Name run for rules and settings?
The name My Server Name does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What version is My Server Name running?
On Windows, My Server Name operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for My Server Name?
No region is published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 109.122.200.60:28015 is its address.
Is My Server Name currently online?
The server My Server Name is down at the moment, with its last appearance 24 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe schedule
When does My Server Name wipe?
The record holds too few wipes to determine My Server Name's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 24 hours ago.
Connection
What is the process to join My Server Name?
To connect, start Rust, hit F1, and enter client.connect 109.122.200.60:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.