RS-15907Community server
Test Server
Offline 109.193.51.155:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test Server?
Test Server is offline at this moment; the last signal was 34 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Test Server?
The last seven days of player hours place Test Server at #15,907, in the top 72% of ranked servers.
Server tags and lists
Where does Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Test Server?
A procedural map, created by the game, is in use on Test Server.
What settings and rules does Test Server use?
The name Test Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server info
What Rust version is Test Server on?
Rust network protocol 2634 and build 167781 is what Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Test Server?
A region is not published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 109.193.51.155:28015.
How reliable is Test Server?
The server Test Server is down at the moment, with its last appearance 34 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe details
How often does Test Server wipe?
Too few wipes are recorded for Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 hours ago.
How to join
What are the steps to join Test Server?
To connect manually, open the console with F1 and type client.connect 109.193.51.155:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.