RS-15948Community server
nameserver
Offline 109.197.205.120:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 11 days 18 hours ago.
Where does nameserver sit in the rankings?
On player hours across seven days, nameserver is #15,948, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
The name nameserver does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on nameserver?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 109.197.205.120:28015.
Is nameserver currently online?
The server nameserver is down at the moment, with its last appearance 11 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe schedule
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 6 hours ago.
How to join
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 109.197.205.120:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.