RS-13131Community server
nameserver
Offline 109.197.205.165:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 4 days 12 hours ago. Its seven-day average is 0 players, with a peak of 1.
How is nameserver ranked?
Ranked #13,131 on seven-day player hours, nameserver is in the top 59% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
You will not find a gather rate in the name nameserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on nameserver?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of nameserver?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 109.197.205.165:28015.
Is nameserver currently online?
nameserver is offline now; the last time it was seen was 4 days 12 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe details
How often does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 2 hours ago.
How to join
What are the steps to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 109.197.205.165:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.