RS-13861Community server
Pizda
Offline 109.229.187.213:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Pizda?
Pizda is offline at this moment; the last signal was 10 days 2 hours ago.
Where does Pizda sit in the rankings?
On player hours across seven days, Pizda is #13,861, inside the top 61% of all ranked servers.
Tags and filters
Where does Pizda appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Pizda among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Pizda?
The game's server browser reads the tags that Pizda publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Pizda?
Pizda uses a procedural map, which the game generates.
What does Pizda run for rules and settings?
The name Pizda does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What Rust version is Pizda on?
Rust network protocol 2634 and build 166652 is what Pizda runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Pizda?
A region is not published by Pizda. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 109.229.187.213:28015.
What is the uptime of Pizda?
The server Pizda is down at the moment, with its last appearance 10 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
When does Pizda wipe?
Not enough wipe data exists yet to identify the rhythm of Pizda. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 3 hours ago.
Joining the server
What are the steps to join Pizda?
To connect, start Rust, hit F1, and enter client.connect 109.229.187.213:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.