RS-12400Community server
MyLocalServer
Online 109.248.253.193:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:50 UTC18h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on MyLocalServer?
MyLocalServer is showing 0 players on 500 slots right now. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 1 players.
How is MyLocalServer ranked?
On player hours across seven days, MyLocalServer is #12,400, inside the top 56% of all ranked servers.
Tags, lists, and filters
Where does MyLocalServer show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include MyLocalServer: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on MyLocalServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags MyLocalServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on MyLocalServer?
A procedural map, created by the game, is in use on MyLocalServer.
Which settings and rules apply on MyLocalServer?
No gather rate is given in the name MyLocalServer. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on MyLocalServer?
MyLocalServer uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for MyLocalServer?
A region is not published by MyLocalServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 109.248.253.193:28015.
How reliable is MyLocalServer?
The server MyLocalServer is currently online. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe details
How often does MyLocalServer wipe?
Too few wipes are recorded for MyLocalServer to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 18 hours ago.
Joining the server
What is the process to join MyLocalServer?
Use the console: open Rust, press F1, and type client.connect 109.248.253.193:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.