RS-13798Community server
TEST
Offline 109.252.56.141:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TEST?
Currently, TEST is offline; the last sighting was 8 days 23 hours ago.
How is TEST ranked?
Ranked #13,798 on seven-day player hours, TEST is in the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TEST?
On these Top Rust Servers lists you will find TEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TEST?
gmhardcore (Game mode): It uses the harsher hardcore ruleset; mp10 (Max players): There are 10 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags TEST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
You will not find a gather rate in the name TEST. There is no published group limit. You play hardcore, Facepunch's toughest setting. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on TEST?
TEST uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TEST?
There is no region published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 109.252.56.141:28015.
How reliable is TEST?
TEST is offline now; the last time it was seen was 8 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe cycle
How often does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 17 hours ago.
Joining the server
What is the process to join TEST?
To connect, start Rust, hit F1, and enter client.connect 109.252.56.141:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.