RS-15508Community server
Test
Offline 109.252.87.15:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 23 days 15 hours ago.
How is Test ranked?
On player hours across seven days, Test is #15,508, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2617 (Protocol): This server runs protocol 2617; match it to connect; cs140244 (Build): The game build is 140244; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $reu2 (Region code): Set to region eu2 are the tags Test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Test?
Test uses a procedural map, which the game generates.
What settings and rules does Test use?
The name Test does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server info
What Rust version is Test on?
On Windows, Test operates Rust network protocol 2617 and build 140244. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
There is no region published by Test, though its region code is eu2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 109.252.87.15:28015 is its address.
Is Test currently online?
Currently offline is Test, last seen 23 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe details
On what schedule does Test wipe?
The record holds too few wipes to determine Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 6 hours ago.
Joining the server
What are the steps to join Test?
Use the console: open Rust, press F1, and type client.connect 109.252.87.15:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.