RS-15416Community server
Solo Local Test
Offline 112.213.162.243:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Solo Local Test?
Currently, Solo Local Test is offline; the last sighting was 28 days 16 hours ago.
Where does Solo Local Test sit in the rankings?
The last seven days of player hours place Solo Local Test at #15,416, in the top – of ranked servers.
Tags and filters
Where does Solo Local Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Solo Local Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Solo Local Test?
Published by Solo Local Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Solo Local Test?
Solo Local Test uses a procedural map, which the game generates.
Which settings and rules apply on Solo Local Test?
No gather rate is given in the name Solo Local Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What Rust version is Solo Local Test on?
On Windows, Solo Local Test operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Solo Local Test?
No region is published by Solo Local Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 112.213.162.243:28015 is its address.
How reliable is Solo Local Test?
The server Solo Local Test is down at the moment, with its last appearance 28 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe schedule
When does Solo Local Test wipe?
Too few wipes are recorded for Solo Local Test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 17 hours ago.
Joining the server
What are the steps to join Solo Local Test?
Use the console: open Rust, press F1, and type client.connect 112.213.162.243:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.