RS-16822Community server
My test Server
Offline 112.213.173.174:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on My test Server?
My test Server is offline at this moment; the last signal was 14 days 1 hours ago.
How is My test Server ranked?
The last seven days of player hours place My test Server at #16,822, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry My test Server?
These Top Rust Servers lists count My test Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My test Server?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166165 (Build): The game build is 166165; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags My test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What does My test Server run for rules and settings?
You will not find a gather rate in the name My test Server. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What is the Rust version on My test Server?
On Windows, My test Server operates Rust network protocol 2634 and build 166165. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My test Server?
There is no region published by My test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 112.213.173.174:28015.
What is the uptime of My test Server?
The server My test Server is down at the moment, with its last appearance 14 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 29 September 2026.
Wipe details
When does My test Server wipe?
Too few wipes are recorded for My test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 1 hours ago.
How to join
What are the steps to join My test Server?
To connect, start Rust, hit F1, and enter client.connect 112.213.173.174:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.