RS-13247Community server
test01
Offline EA 113.78.5.219:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Friday 16 October, 05:02 UTC, in 2d 7h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on test01?
Currently, test01 is offline; the last sighting was 26 days 1 hours ago.
How is test01 ranked?
On seven-day player hours, test01 ranks #13,247 overall, in the top – of ranked servers and #461 across Asia.
Tags and filters
Where does test01 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count test01 among their servers: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the tags on test01?
The game's server browser reads the tags that test01 publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on test01?
A procedural map, created by the game, is in use on test01.
Which settings and rules apply on test01?
You will not find a gather rate in the name test01. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
About the server
What is the Rust version on test01?
On Windows, test01 operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
Where can test01 be found?
test01 uses its EA tag to list itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 113.78.5.219:28015.
How reliable is test01?
test01 is offline now; the last time it was seen was 26 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe schedule
How often does test01 wipe?
An estimate of test01's next wipe comes from biweekly: 14 days after its last wipe. The upcoming wipe is set for Friday 16 October at 05:02 UTC. The world it is running now dates from 39 days 16 hours ago. A fortnightly wipe schedule appears in its tags.
Connection
How can I connect to test01?
Use the console: open Rust, press F1, and type client.connect 113.78.5.219:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.