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Live Servers11,458 Players34,349 Populated2,973 Fresh wipes · 3h79 Scanevery 5 min

RS-4351Vanilla server

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 9m ago

weekly wipes vanillaoxidepremium
Connect
Players now
0/ 60
0% full
7-day average
0
peak 6
Rank
#4,351
top 19% · #112 in OC
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 13h
Thu 15 Oct, 18:45 UTC
Light curve

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 18:45 UTC, in 1d 13h. Every Thursday at 18:45 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 1d 13hThu 15 Oct, 18:45 UTC
  2. T− 8d 13hThu 22 Oct, 18:45 UTC
  3. T− 15d 13hThu 29 Oct, 18:45 UTC
  4. T− 22d 13hThu 5 Nov, 19:00 UTCFW
  5. T− 29d 13hThu 12 Nov, 18:45 UTC
  6. T− 36d 13hThu 19 Nov, 18:45 UTC
  7. T− 43d 13hThu 26 Nov, 18:45 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:45 UTC5d ago 6 – running 0
Thu 1 Oct, 19:54 UTC FW12d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC19d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC26d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads is showing 0 players on 60 slots right now. A seven-day average of 0 players was reached, peaking at 6. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 1 players.

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?

In Oceania, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is #112 on seven-day player hours, with #4,351 overall and a top 19% position among ranked servers.

Server tags and lists

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Rust servers in Oceania, Best Rust community servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The game's server browser reads the tags that [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes: gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): It has 60 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^q (Premium): Rust premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

A procedural map of size 3,000 with seed 1337, created by the game, is in use on [AU/NZ] Sydney #2 Small 3k custom map minis on roads. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What settings and rules does [AU/NZ] Sydney #2 Small 3k custom map minis on roads use?

No gather rate is given in the name [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. Oxide plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. Rust premium status is required to join. VAC anti-cheat is active.

Server details

What Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads lag-free?

Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 62,089, including buildings, deployables and all other objects. Memory usage peaked at 3,720 MB. Players feel lag when fps drops and entities increase.

Where can [AU/NZ] Sydney #2 Small 3k custom map minis on roads be found?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 114.76.116.107:28015 is its address.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads currently online?

The server [AU/NZ] Sydney #2 Small 3k custom map minis on roads is currently online. Going by its reported uptime, it restarted about 5 days 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The average busiest count over recent wipes is 6 players. The latest wipe saw its highest player count 14 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

When does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads follows a wipe rhythm of every Thursday at 18:45 UTC. The upcoming wipe is set for Thursday 15 October at 18:45 UTC. Its world was last replaced 5 days 10 hours ago. Its tags carry a wipe schedule set to weekly.

How to join

How can I connect to [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

To connect, start Rust, hit F1, and enter client.connect 114.76.116.107:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. Rust premium status is required to join. You can find its website at https://discord.com/invite/hC6DndrAXS.

Spectrum

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Standard survival, as in Rust.
mp60
Max players It has 60 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.