RS-15977Community server
test1
Offline 114.8.199.37:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on test1?
test1 is offline at this moment; the last signal was 10 days 3 hours ago.
What is the ranking of test1?
The last seven days of player hours place test1 at #15,977, in the top 71% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry test1?
These Top Rust Servers lists count test1 among their servers: Best Rust community servers and Rust roleplay servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on test1?
Published by test1 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp6 (Max players): Player slots: 6; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^r (Roleplay): It is a roleplay server. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on test1?
A procedural map, created by the game, is in use on test1.
Which settings and rules apply on test1?
No gather rate is given in the name test1. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, jobs and towns. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What version is test1 running?
On Windows, test1 operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for test1?
A region is not published by test1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 114.8.199.37:28015 is its address.
What is the uptime of test1?
Currently offline is test1, last seen 10 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe cycle
When does test1 wipe?
The next wipe for test1 is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 10 days 4 hours ago. The tags specify a monthly wipe schedule.
How to join
How can I connect to test1?
To connect, start Rust, hit F1, and enter client.connect 114.8.199.37:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.