RS-15491Community server
Rustn
Offline 115.42.46.226:28035 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Rustn?
Rustn is offline at this moment; the last signal was 20 days 22 hours ago.
How is Rustn ranked?
The last seven days of player hours place Rustn at #15,491, in the top 67% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Rustn?
These Top Rust Servers lists include Rustn: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rustn?
gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): Running game build 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Rustn publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Rustn?
The map on Rustn is procedural, size 3,400, seed 1656586626, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Rustn?
No gather rate is given in the name Rustn. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What Rust version is Rustn on?
Rustn uses Rust network protocol 2633 and build 162929 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Rustn be found?
There is no region published by Rustn. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 115.42.46.226:28035 is its address.
How reliable is Rustn?
Currently offline is Rustn, last seen 20 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does Rustn wipe?
Too few wipes are recorded for Rustn to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 5 hours ago.
How to join
How can I connect to Rustn?
To connect manually, open the console with F1 and type client.connect 115.42.46.226:28035. Or click Launch Rust on this page to open Rust through Steam and connect directly.